Extended weapons mod fallout 4

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To replace the filtering mechanics of the individual keywords I’ve added item requirements to the OMOD recipes that require a person to have the weapon equipped to access the mods for Instead of each new mod weapon using their own ma keyword, they use a shared one that I added to AWKCR. Most importantly, it’s a proof of concept on how to set up mod weapons to use 1 shared ma keyword to avoid the mod menu category formlist cap bug. Basically it’s a pimped out merged plugin of a bunch of mod weapons.